Ants can walk on the back wall now
Ants used to only hold on to the edges of a tunnel, now they can cross the dirt behind it too.
Still in development, not for sale yet.
You start as one ant queen with nothing, dig a nest out of the dirt yourself, and try to raise enough workers to get a colony through its first winter. I'm building it on my own, and the whole yard is simulated down to the grain of sand.
The game opens with the queen standing on bare ground and you control her directly. Walking into soil digs it, then you have to carry it back up and drop it away from the hole (if you drop it at the top it just falls back in), and she needs a side tunnel with a roof close over her before she'll lay.
She raises the first few workers off her own reserves, which run out in about 11 minutes if you do nothing, so there isn't a lot of time to wander around. There are also birds.
the queenfirst eggs

Once the first workers hatch you stop driving the queen and start marking things up instead. You paint where to dig and they dig it and carry the dirt out to a pile by the entrance, you mark a chamber as a granary and the foragers start filling it with seed, and after a while there's a trail of them going back and forth that you didn't have to draw.
They also feed the queen, move the brood into the nursery, drag their dead out to a dump, bail water out when a tunnel floods and build walls where you ask for them. There are no conveyor belts or pipes anywhere in the game and I don't plan to add any, if something moves it's because an ant picked it up.
granarythe queenA full year takes around 96 minutes. Foragers stay in at night, most of the seed falls in autumn and none in winter, and rain will run straight down an open shaft if you haven't built anything around it.
In winter the ground freezes from the top down and the colony mostly sleeps and lives off what it stored. There's a heat view that shows how far down the frost goes, which is probably the most useful screen in the game since anything above that line is in trouble.

frost linealive down here

fire antsBirds pick ants off open ground, spiders sit next to the trails, antlions dig pits in loose sand and every so often a mole comes through the side of the nest. There's also another colony (fire ants) going after the same seed, and from about midsummer they start raiding. You can raise soldiers for that, I'm still working out how much they should matter.
Fire works too. Seed burns, a gas pocket burns a lot faster, and water puts it out. The ants won't walk through it.

The yard is 2048 cells wide and 1024 deep, so a bit over two million cells, and every one of them is a material that behaves like what it is. Sand slides into a pile, water levels out, gas goes up, and if you dig a chamber too wide the roof starts dropping bits on you and then comes down.
Further down there's ore, pockets of water and gas that stay sealed until you dig into them, bedrock at the bottom, and a few things somebody buried in the yard a long time ago.
the housewater
The colony keeps a notebook. The first time it runs into something (the first egg, the first dead ant in a tunnel, copper ore a lot later) it gets an entry with the day it happened, and some of the tools only show up once the colony has learned the thing they depend on.
I tried to keep the rest of the screen out of the way, so the date and the food count are in one corner and the tools are along the bottom.
the day and the storestoolsI'm making this by myself and it isn't finished. What you can play today is the colony part: founding, digging, foraging, getting through a year, and the things that try to eat you. The name is about where I want it to end up, which is the ants learning to fire clay, smelt copper and eventually run electricity, still carrying everything by hand. None of that is in the game yet so I'm not going to show it here until it is.

Ants used to only hold on to the edges of a tunnel, now they can cross the dirt behind it too.
A save used to be a recording of everything you did, and loading it meant playing the whole game again.
If you leave an email I'll send one when there's something you can actually play, and that's all I'll use it for.